If you want your recolor to have its own separate catalog entry your item will need a unique prototypeID. If I understand correctly, every catalog entry is assigned a number and that number is the prototypeID. I'm not sure exactly what you're asking so maybe this answer won't help, but I'll try. Too many questions, too many questions!!! XD
So I change the PototypeID of every CAS Part entry at the Warehouse by 00001D8E in the data page, but where 00001D8E comes from exactly? I did an eyes retexture this time, but what if it were some hair colour? I mean, where can I find that number to be independient by retexturing? It is maybe a number that you can just invent, like doing 11111D8E to be out of the ranges of the original colours, or it is something static to all the eyes recolours, or it is a new number that the Studio gave you some way?
13:00:37 GMT -5 josevi40 said:Thank you both for your help, friends!